Beatland Games · credits and licenses Code: written for Beatland Games (Beatland Universe), 2026. Game mechanics are classic, public-domain ideas (sliding tiles, memory pairs, falling blocks, claw machine, whack-a-mole); all code and layouts here are our own. Characters, bursts and backgrounds: Beatland Cartoons "Max Adventures" art, © Beatland Universe. Sounds - pu-kick.mp3, ts-hihat.mp3, ke-snare.mp3: "Techno" kit from the Web Audio drum machine samples by Chris Wilson (GoogleChromeLabs / web-audio-samples), Apache License 2.0, trimmed and level-matched. - Pf, K (fallback), KH, Tk and all game effects: synthesized in the browser with the Web Audio API (oscillators and filtered noise), no third-party files. Fonts: Fredoka and Rubik via Google Fonts (SIL Open Font License). Contact: hello@beatlandgames.com